Overview
Postprocessing Game Development was a real-time content project for the Global Game Challenge. The work focused on level design, visual atmosphere, and Unity post-processing for a game-content prototype.
Role
- Participated in level design for the project.
- Built and tuned visual scenes in Unity.
- Applied post-processing effects to shape the final look and feel.
- Used Blender and Unity across the asset-to-scene workflow.
Result
The project produced a playable real-time scene and presentation material for the competition.
- Demo video: https://youtu.be/VK1PjEPZd1E?si=yaJ0r8RZjYaA1mLk
Materials
These materials include a Unity scene screenshot and the demo-video thumbnail for the real-time postprocessing prototype.

- Demo video: https://youtu.be/VK1PjEPZd1E?si=yaJ0r8RZjYaA1mLk
